The Publisher: Gamewright
Time: 20 minutes or so
Players: Me, +Dirty Heart, +Rob L, +Michael Taylor, +Jessica Paull
Game Play: Very much like Forbidden Island, this version has adventurers crashing their weird steampunk ship in the desert. There's an ancient, buried civilization here, and by excavating the dunes, you can find odd devices. Bad news: There's a massive sandstorm shifting everything around, and water is an issue. Get the pieces of your busted-ass ship back together and find the launchpad, or die.
|Any crash you can walk away from...|
|Sarah fears for her life.|
Opinions: This game is kinda what you play when you've gotten used to Forbidden Island but you don't want to play Pandemic; it's nicely in the middle. It's challenging, and you have to think ahead - we lost because Mike ran out of water and I couldn't get to him in time to save him, but we had one piece of the ship and we knew where another one was. The movement of the storm takes some getting used to, but once you've figured it out it goes pretty smoothly.
|Mike dies in agony for the second time that night.|